Hey guys, I am do happy to announce I'm going to be an Instructor for ArtStation Masterclasses 2 - Games Edition on August 6th.
My class is about the way we use the Shape language to build great Compositions in order to support better the impact we want to achieve for the individual scenes, to support the game narrativeand to help us building a convincing game universe.
The evolution from big shapes and silhouettes to small,environment storytelling details and how to create a vibrant , immersive and credible world and attracting viewer's curiosity are among the subjects we'll chat about too.
For the purpose I'll use as an examples break down of some of my professional works and a lot of production sketches .
We'll talk also about different technical approaches to the promotional,mood and production concept art ,including traditional sketching,photo bashing, usage of 3D or existed game assets and base.
At the end I'll show you in a time lapsed demo my workflow with comments, explaining my process and thinking.
You can get 5% off early bird price with the code: eddiebennun
See you in August! :)